Canvas

Edit & draw

The Edit screen has two modes that share one canvas: Edit for selecting and arranging, Draw for sketching new shapes.

Edit screen in Draw mode with a rectangle drawn on the canvas

Two modes, one drawing

ModeWhat it is for
EditSelect objects, move them, scale them with the handles, arrange with the Select / Layers / Text / Vector panels.
DrawCreate new geometry with Pen / Line / Rectangle / Circle. Each stroke joins the cut layer that is selected below the canvas.

The path stays in sync between the two modes — a shape drawn in Draw mode is the same object you select and move in Edit mode.

Drawing tools

Cut layers

Five layer colours sit under the tools (0–4). Every stroke belongs to the layer that was current when it was drawn, and the process parameters (power, speed, passes) are set per layer. The badge on the right tells you which layer is current.

Snapping

Nodes snap to endpoints and control points of other shapes, and to the selection-box handles. The magnet button in the zoom bar sets the snap range in pixels. Text objects do not provide snap nodes — the four corners of their box and its centre are the only handles.

Zoom and fit

ControlAction
− / +Zoom out / in. The middle readout is the current scale (2.9 px/mm).
Frame iconFit the drawing into the machine's work area
Crosshair iconCentre the view on the origin
Target iconSnap range

Importing

Models → Import file accepts SVG, DXF and AI (imported as vectors, nodes preserved) and Choose image accepts JPG / PNG for raster work. Imported geometry is mirrored once on import so that it lands on screen exactly as the file looks — which also means the cut lands where the screen shows it.

Multi-plate projects: New plate in the editor header adds another sheet inside the same project. Each plate has its own canvas and its own job.